AI Insights · Timothy · July 2021
Top 5 Basketball Games in UAE for Q2 2021
In Q2 2021, the top 5 basketball games in the UAE showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In Q2 2021, the top 5 basketball games in the United Arab Emirates showed mixed performance across downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
Basketball Arena - Sports Game by MASOMO LIMITED experienced a decline in both weekly revenue and active users. Revenue peaked at around $1K in early April but gradually dropped to approximately $475 by the end of June. Weekly downloads followed a similar downward trend, starting at over 2.5K in late March and falling to around 621 by the end of the quarter. Active users decreased from 7.5K to just over 3.1K during the same period.
NBA 2K Mobile Basketball Game by 2K saw a fluctuating yet generally stable trend in active users, increasing from 2.1K to nearly 3K by the end of June. Revenue peaked at $1.4K in early April but saw a decline, averaging around $300 towards the end of the quarter. Downloads showed a positive trend, starting at 313 in late March and rising to 936 by the end of June.
NBA Ball Stars by Netmarble US, Inc. had a notable peak in weekly revenue in mid-April at around $2.7K but saw a sharp decline to negligible amounts by the end of June. Downloads also decreased significantly from nearly 2.9K in early April to just 16 by the end of the quarter. Active users followed a similar decline from 1.9K to just over 200.
Basketball Stars™: Multiplayer by Miniclip.com experienced varied performance. Revenue fluctuated, peaking at $319 in late June. Downloads also varied, starting at 1.2K in late March and dropping to 355 by the end of June. Active users saw a decline from over 5.2K to approximately 2.4K.
NBA LIVE Mobile Basketball by Electronic Arts showed relatively stable performance in weekly revenue, averaging around $200 throughout the quarter. Downloads remained consistent, starting at 241 in late March and ending at 342 by the end of June. Active users saw a slight decline from 5.6K to just over 4.5K.
For more detailed insights and data, visit Sensor Tower.